Elemental Defense Analysis

Pokémon Type Calculator

Accurately forecast exactly how your Pokémon will absorb incoming damage. Figure out their critical 4x weaknesses and impenetrable immunities in seconds.

Accurate Matrix Logic
Dual-Type Integration
Immunity Spotting
Real-time Effectiveness
Type Effectiveness Analyzer
Select one or two defending types to see their weaknesses and resistances.

Defending as: Grass / Poison

Weaknesses

Weak To

2x
FireIceFlyingPsychic
Resistances

Resists

½x
WaterElectricFightingFairy

Super Resists

¼x
Grass

Select one or two types to see how this Pokémon receives damage. A 4x multiplier means the Pokémon takes quadruple damage, while 0x means it takes zero damage from that element type. Normal 1x effectiveness elements are hidden for clarity.

Features of the Type Calculator

Designed for trainers aiming to build flawlessly balanced teams devoid of stacking, exploitable weaknesses.

Calculate Dual-Types

Avoid accidentally picking defenders with massive, catastrophic 4x blind spots. Evaluating exactly how two elements mathematically merge is pivotal.

Cancellation Transparency

Instead of guessing if a resistance overrides a weakness, use historically accurate logic to instantly see which elements end up being completely neutralized.

Visual Indicators

Instantly obtain the Min and Max vulnerability charts, colored traditionally, so you quickly digest your overall vulnerability scale at a glance.

Understanding the 18-Type Combat Matrix

Handling Multiplicative Multipliers

Because element effectiveness runs on multiplying variables, values jump exponentially. A Water/Ground type only has one severe flaw (Grass at a 4x disadvantage). Everything else resolves at either halved rates or standard neutral returns, making calculating your defensive matrix incredibly important before entering PvP environments.

STAB Considerations

It's crucial to also recall STAB (Same Type Attack Bonus). This defensive calculator focuses purely on how you capture incoming damage, but STAB dictates that your offensive output will be 50% stronger when matching your own native elements. Balancing strong defense while securing optimal STAB attacks is the ultimate goal.

Frequently Asked Questions

What is a Dual-Type Pokémon?

Many Pokémon feature two distinct elemental types instead of just one (like Charizard being both Fire and Flying). Dual typing significantly alters how a Pokémon takes damage because weaknesses and resistances are mathematically compounded.

What does a 4x Weakness mean?

If both of a Pokémon's types share the same weakness, the multiplier stacks. For example, a Bug/Steel type (like Scizor) takes 2x damage from Fire due to being Bug, and another 2x damage from Fire due to being Steel. 2 times 2 equals a devastating 4x, or quadruple, damage.

Can a resistance cancel out a weakness?

Yes! If a Pokémon is weak to Water because it is Fire, but resists Water because its secondary type is Water (e.g., Volcanion), the elements cancel out algebraically (2x times 0.5x), resulting in "neutral" 1x standard damage from Water attacks.

What happens when an immunity is involved?

Immunity completely overrides everything else. Even if a Pokémon has a typing that is incredibly weak to Electric attacks, if its secondary type is Ground (which is immune to Electric), the multiplier immediately falls to 0x. They will take absolutely zero damage.

Does this calculator apply to Pokémon GO or main series games?

The core defensive effectiveness matrix remains universally standard across both Pokémon GO and mainline games (Scarlet/Violet, Sword/Shield). While specific combat algorithms change stat weights, the x4, x2, x0.5 and Immune structures operate universally.

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